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USER GUIDE: Georgia Music, Postproduction, & NEW Interactive Entertainment Tax Credits

The Georgia General Assembly concluded its 154th session on March 30th. Fifty-six members of the Senate and 180 members of the House of Representatives convened. My colleagues in the entertainment industries and I tracked four bills (H.B.) before the legislature: 155, 196, 199, and 277. Of these, only three “crossed over” to the Senate before […]
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State Capital

The Georgia Entertainment Industry Postproduction Investment Act (explained)

Above: my time as a legislative aide while a 3L at Georgia State University College of Law for Senate Minority Leader, Steve Henson, during the 2012 regular session. Many good memories on the Senate floor and great experience being part of the legislative process, including working with luminaries like former Senator Jason Carter, Senators Fort, […]
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Business Basics for Creatives™

MORIN Entertainment Law with Association Internationale du Film d’Animation (ASIFA-South), presents, Business Basics for Creatives™, a 5-part series offering freelance creatives guidance on setting up a business entity (Pt. 1), employment contracts (Pt. 2), intellectual property (Pt. 3), collaborations (Pt. 4), and financing, growth, and exit strategies (Pt. 5). All talks feature surprise guests, who […]
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Producing Hit Songs, a NARIP Atlanta panel exclusive, with L-R: guest Bradford Rogers, NARIP Atlanta Board Member Sean Mcpherson, Executive Director Chloe Peacock, guest Billy Hume, Attorney Lee Morin, Board Member Julie Kessler Roach, and guest Matt Still. — at SAE Institute Atlanta.

A Panoply of Panels and Presentations

This fall, I was honored to speak on a diverse matter of subjects to distinct audiences from the art, gaming, legal, and music communities. It was a panoply of panels and presentations. The first weekend of October, the Georgia Game Developers Association (GGDA) invited me to speak at their annual conference, the Southern Interactive Entertainment […]
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Arts Applications in Games

Last Wednesday, I presented at Georgia Lawyers for the Arts in the King Plow Arts Center on a topic that discussed arts applications in games. Entitled, “Arts Applications In Computer and Video Games,” my presentation discussed what rises to the level of copyrightable content for artists, writers, and illustrators; what type of content developers seek […]
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Pro Gamers, Streamers, and YouTubers

I was recently invited to speak to professional video and computer gamers (“Pro Gamers”), Youtubers, and Streamers about legal concepts and laws that impact YouTube occupations. According to Wikipedia, Pro Gamers are associated with gaming teams and/or broader gaming associations. In addition to prize money from tournament wins, Pro Gamers may also be paid a […]
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